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Career Technical Education (CTE) Course Information Sheets

2024-25  App and Game Design

This course aims to teach students applied concepts in math, logic, and computer science.  Students learn, apply, and demonstrate mastery in core programming topics in instructions, logic, boolean algebra, conditional, loops, functions, classes, algorithms, abstraction, and design. Students will utilize these concepts towards building apps, 2D games, and 3D games for both mobile devices and desktop computers.
 

2024-25  Architectural Design 1

Architectural Design 1 is intended to help students develop skills that require Architectural graphic & design abilities. Concepts of Architectural planning and design, and the skills and techniques used by the Architect in designing and planning structures are used throughout the course. Students are guided through a series of assignments and projects that provide an understanding of how visual arts apply to real world problems through the use of a computer-aided design system. Students will work individually and in teams to solve a variety of design problems assigned by the instructor or jobs developed from the community. This course will allow students to increase their potential of successfully entering and participating in advanced college and/or career programs.
 

2024-25  Architectural Design 2

This CTE course will begin to introduce students to more real, semester-long projects that involve more advanced architectural concepts surrounding material, program, site analysis and building structure. Students will be expected to produce compelling and visually appealing projects around speculative client briefs, culminating in a printed portfolio requirement that prepares students for real world internships in the architectural field.
 

2024-25:  Business Management 1

This CTE class will allow students to learn the basics of the business industry. Students interested in starting their own business or students who would like to go into business management should take this course. Students will learn about how businesses work and the basic principles of how to be successful in business in a variety of industries. 

Students trained in the fields of Business Management, international trade, and various financial services and specialties (e.g., accounting, banking, and investing) will find that their skills are highly marketable.  Students master basic business principles and procedures before continuing to (Business Management II). This is a pending “g” elective to meet the UC a-g requirements. 

2024-25  Computer Science 1

Students will learn the following computer programming concepts: abstraction, argument, ascii, binary, boolean, bug, character, code, command, conditional, constant, data types, debug, degrees, domain, evaluate, event, function, generalization, iterate, list, loop, mod (remainder), range, recursion, report, script, step, string, and variable.  

Students will be introduced to these concepts using a variety of programming languages such as Snap!, Python, C, and Java.  The Snap!  language is based on drag-able commands and concepts -- such as "repeat until", "if...else", loops, lists, creating a function aka "block", defining variables, object oriented “sprites”, basic math computations, message passing, etc --  that are the foundation of written programming languages.  

This course will then transition students to learn hard coding using several programming languages.  The aim is for students to translate the logical concepts of programming blocks into written code.  By working with a variety coding languages with different applications and levels of abstractions, students will thoroughly learn the core concepts of computer science and master coding fundamentals.
 

2024-25  Computer Science (Advanced)

Advanced Computer Science aims to be a course where students can expand further on their programming knowledge post AP Computer Science.  This course will have an emphasis on data structures and their applications.  Students will learn and apply such topics as generics, collections, lists, linked lists, queues, stacks, maps, hashtable, hashmap, heaps, and trees.  Students will study and evaluate their design, do performance analysis (Big-O), and analyze optimal implementation given various scenarios of data processing. In addition, students will explore concepts towards search, sorting, file i/o, networking, and multithreading.
 

2024-25  Computer Science (AP)

Advanced Computer Science aims to be a class where students work to expand their programming knowledge beyond AP Computer Science.  This course will have an emphasis on building and applying concepts in data structures. Students will learn such topics as generics, linked lists, stacks, sets, hashtables, maps, graphs, heaps, priority queues, and trees. Students will develop applications pertaining to each data structure and evaluate their performance analysis. In addition, students will explore and utilize concepts in search, sorting, design, file i/o, networking, and multithreading.
 

2024-25  Commercial Art 1

Objectives:
  • Students will understand the methods and techniques for art that is used in advertising, design and promotion
  • Students will create art using digital and physical art materials
  • Students will be able to perceive and respond to works of commercial art using the vocabulary of the visual arts to express their observations.
  • Students will be able to apply the conventions of art criticism in writing and speaking about works of art.
  • Students will be able to analyze the role and development of the visual arts in past and present cultures throughout the world, noting human diversity as it relates to the visual arts and artists.
  • The student will be able to analyze, assess, and derive meaning from works of art, including their own, according to the elements of art, the principles of design, and aesthetic qualities. 
  • Students will also know how to apply principles and elements of design, employ principles and concepts of advertising, and use a computer to research, create, or manipulate images.
  • Students will be able to connect and apply What Is Learned in the Visual Arts to Other Art Forms and to careers in advertising,  marketing, commercial art, entertainment, fine art and design careers
 

2024-25  Commercial Art 2

Commercial Art II is a continuation course for Commercial Art I class that prepares Mountain View High School students for high-skill, high-wage jobs in Design, Visual, and Media Arts. Curriculum is based on the California Career Technical Education (CTE) - Arts, Media, and Entertainment (AME) sector standards and is aligned with the 2019 California Arts Standards. Successful completion of this class satisfies MVHS Arts graduation requirements and university A-G requirements.
 

2024-25  Digital Communications I

Digital Communications I prepares Mountain View High School students for high-skill, high-wage jobs in Graphic Design, Visual and Media Arts. Curriculum is aligned with the 2019 California Arts Standards’ newest category: Media Arts. The category explores a distinct, stand-alone arts discipline that includes: photography, web design, graphic design, interactive design, as well as their combinations and emerging forms. Successful completion of this class satisfies MVHS Arts graduation requirements and university A-G (f) requirements. This class is dual-enrolled with Foothill College PHOT 5 (Introduction to Photography) and gives students 4 quarter units of transferable college credit and a one point high school GPA bump.
 

2024-25  Digital Communications II

Digital Communications II provides a thorough, rigorous grounding in the practice of professional journalism. Experienced students lead their peers in the production of The Oracle, a school newspaper, online website and social media outlets to report on issues, events, trends, achievements and people in the Mountain View High School community. In addition, they learn to run a media business, soliciting advertisers for their publications and selling subscriptions to the print paper. 
 

2024-25  Digital Communications III

Digital Communications III provides opportunities for students to continue to develop their skills in the field of Multimedia. Students can continue their work with the Oracle publication, explore internship opportunities with various media organizations, and earn college credit in PhotoJournalism. This offers up to 4 college credit units and a one point high school GPA bump. 
 

2024-25  Engineering Technology 1

Engineering Technology I is the first-level class in the Engineering Program. This course familiarizes students with careers in engineering and related technical fields.  Students will learn engineering fundamentals and tool use through hands-on design and fabrication. Students complete interesting projects in a variety of  areas as they gain confidence and explore the nature of engineering, the design process, computer aided drafting and design, manufacturing materials, and a survey of engineering disciplines. No prior experience is necessary. Students learn about mechanical design, civil and architectural engineering, electricity and electronics, and robotics engineering. They learn to prototype their designs using CAD, hand and machine tools, 3D printing and laser cutting.  Projects are designed to allow students to make connections between related science and engineering disciplines. This course is for students who want to experience and prepare for college and university studies and for those who like to design and fabricate products. This course is a prerequisite to Engineering Technology II.
 

2024-25  Engineering Technology 2

Engineering Technology II is the second-level class of the Engineering Program. This is an advanced engineering course designed to further expose students to engineering technology careers and college majors, and it provides hands-on instruction in several engineering disciplines including mechanical, electrical, and civil engineering. Students will design and build projects including mechanical and electrical systems, products for specific users, UAV (drone) production, and electric vehicles. Projects are designed to allow students to explore topics in depth and to make connections between related science and engineering disciplines. Students will demonstrate mastery of content and process by completion and presentation of these long-term projects. Engineering Technology II is designed for students who want to prepare for college and university studies or for future engineering careers.
 

2024-25  Health Careers I

Health Careers: The Health Careers course curriculum is divided into two semesters.
The first semester introduces students to the various aspects of the healthcare industry. Students will have the opportunity to explore a number of health related disciplines, practice associated entry level skills, and compare educational requirements and job opportunities. On completion of the first semester, students will have learned to make informed health, educational, and career choices, will master basic entry level health care skills and will have knowledge of local Healthcare Facilities and services offered. The first semester curriculum includes the history of health care, the economics of health care, cultural, ethical, and legal responsibilities, leadership and professionalism development, and geriatric and death/dying care. In the second semester students will continue their exploration into the healthcare industry and apply knowledge and skills from semester one through spending 20 hours within various health care disciplines in the hospital and/or local clinical settings. Students will also be introduced to basic human anatomy and physiology, body systems and their respective diseases and disorders, care and treatment modalities, will be tested on basic entry level skills for the health care professional, and will develop a basic entry level knowledge of medical terminology. Students also will be trained in the American Heart Association's Healthcare Provider BLS CPR course and the Heartsaver First Aid course.

2024-25  Health Careers II

Health Careers II is a concentrator course designated to provide students specific content knowledge and a chance to explore the healthcare industry within the Patient Care pathway.  Students will explore the use of several different types of instrumentation that are utilized in medical, clinical, and laboratory settings, and the major career fields.  Students will then be able to distinguish between technical-, professional-, and entry-level positions within each area and will learn entry-level knowledge and skills that apply to a variety of health occupations.

2024-25  Personal Finance

This course is designed to teach students about financial topics that they will use throughout their lives. Topics include bank accounts, types of financial institutions, credit cards, types of loans, credit scores, budgeting, investing in the stock market, paying taxes, paying for college, getting a job, purchasing a car, purchasing a house, retirement, insurance and how people make financial decisions (behavioral economics). The three main goals of the course are to teach students: (1) To live within their means and make saving and investing a habit (2) Learn the power of compound interest and invest young (3) Become financially literate and understand at least the big picture of most financial topics and common pitfalls to avoid. No prior experience or math skills are required. Students will earn 10 general elective credits upon successful completion of the course.
 

2024-25  Sports Medicine

Sports Medicine is a year-long class. Students learn the basics of Athletic Training. This course also offers college credit through Foothill college. Students assist the MVHS Athletic Trainer during sports games on campus. Students learn the basics of anatomy, First Aid, and Injury Protocols. Students interested in any Health Career should take this course to learn the foundational skills required to be successful in this field. 
 

2024-25  Work Experience

Students must be eligible for a Work Permit to participate in this course. Work Experience Education is designed to support students who are working at a job that pays at least minimum wage to earn Elective credits for their Work Experience. Students will need to submit pay stubs regularly to show proof of employment and meet academic requirements to maintain a work permit. The Work Experience Instructor will be contacting employers regularly to ensure students are meeting all professional standards. Students will maintain a professional portfolio to demonstrate their learning from the job experience. This is a pending “g” elective to meet the UC a-g requirements.